Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Wednesday, April 24, 2013

Apple World Wide Developers Conference scheduled to kick off 10th in San Francisco

(Credit: OS X Daily)

The long wait is finally over. Apple just posted that on it's press release, indicating gorgeous and tremendous structure for it's iOS and OS X developers. I think this will be the most impressive moments to any apple developer who will get to appear via a pinhole camera. As usual, all events kicks with a 360 full coverage that mirrors lots of trending & engaging features. wwdc is now scheduled, perhaps June 10th-14th.

That's a colorful blow of spectacular 5 day event that no apple developer can afford to miss. I've contacted a friend from the west & most likely my day in will be fully characterized by a thin silky wwdc card. It may be orange, pink, red or silver-grey colored on a canvased background. Apple hasn't announced what flamboyant colours the card will hold but for many who have attended the world wide convention ever since will automatically brace on patterns to this answer.

Through a Press release  updated a couple of hours back, senior directives from apple inc have made remarkable comments concerning the up-coming World Wide Developers Conference. Taking a few break to analyse, this's what they flashed us with:

"We look forward to gathering at WWDC 2013 with the incredible community of iOS and OS X developers" - Phillip schiller 

- He also goes on shading light to other anticipated areas:

"Our developers have had the most prolific and profitable year ever and we're excited to show them the latest advances in software technologies and developers tools to help them create innovative new apps. We  can't wait to get new versions of iOS and OS X into their hands at WWDC" -  

WWDC 2013 activities include:
- More than 100 technical sessions presented by apple engineers on a wide range of topics on developing and deploying both iOS and OS X software technologies.
- More than 1000 apple engineers supporting over 100 hands-on labs with code level assistance.
- The latest innovations, features and capabilities of iOS and OS X and not forgetting also how to enhance the capabilities of apps, both for app store and Mac app store.
- And more interestingly, engagement of both iOS and OS X developers from around the world. Kenya, my country taking a shift for the 1st time in presenting the very best of apple's developers ever!
- We've got one more thing also, kept in attendance that never had the pleasure of showing up in past wwdc conference and that is engaging inspirational lunchtime sessions with leading minds and influencers from the world of technology science and entertainment.

N/B: Tickets will be made available for purchase tomorrow morning (April 25th 2013) at 10AM pacific time and to my surprise, price charged for each developer  points a shift of dismay. Each developer will have a whooping $1599 to cough ( That's around Ksh 95940/= for each developer in kenya.)

Wanna know my cutting line?
Well, wwdc, ever since my journey as a tech blogger found me charging exorbitantly for this developer's conference. I love apple product's line and neither will i cut a piece of string to subdue my expectations. Let me not ruin your excitement of this tickling event that is about to take place live and well brilliant come June 10th at San Francisco, 10AM Pacific time.

Your cutting line?  
In order to be eligible for purchasing wwdc tickets, you must be a full registered developer in Apple's iOS and Mac programs. Are you tech blogger? a developer? and want to live screen the event via a conceitedness live event video? then make sure you've stumble upon the side requirements to pave way there. All the best, guys

signed,
Tech Analyst

Wednesday, April 17, 2013

Performing the test-run project: Activate Facebook chat heads on your iOS device

Updated Chat-Heads for iOS
Credit: Digital_chat_heads.com)
It is today when Facebook updated it's iOS app thus bringing chat-heads to it's platform. The update, maintains few glitches though, as special features like chat-heads and stickers still faces a set-back till it's official launch to everyone - In short, it's limited at the moment. Now the update is squared, what else? I guess a few of you have the interest in tasting the waters and see how deep they run.

 well, the good news is, you're lucky. Chat heads together with features like sticker have minoritly raised temperatures most likely to many who have seen the move as behind bars scenario. To be sober, i tasted the Facebook chat-head today and to my surprise it gave promising results especially if you're on iOS 6 family. Let's not waste time. I came across various tweaks but managed slicing you two, that will perhaps nurture your Facebook experience to a blowing reality. Off-course the tweaks am about to breakdown will carter for two updates, for those interested on Facebook chat-head alone and wish to out-leave Facebook stickers and for those intending icing for both - Facebook chat-heads for iOS will be rolling out sometime soon, most probably over the coming weeks and so, if you wish to jump over and consider yourself in the lab for chat-heads, then take full advantage of this very test-run project.

What you'll need.     
- iExplorer that will enable you to extract the plist file and immediately Xcode that to your PC for further changes.
- Your iPhone device.  (note that changing plist file codes needs you to be updated to iOS 6)
-Your PC. (Be sure to be running mac or Linux platform as Xcoding reference keys on iOS relies on mac and Linux explorer files for editing to be easily accomplished)

Editing the PLIST file and activating chat-heads : The process isn't cumbersome, you'll have to download  iExplorer  depending on your platform and thereafter execute it for extraction to be successfully logged within the system (Linux users will have to download mac's platform and dump the file via a console for installation)
- Once completed, launch the iExplorer app with your iPhone device docked and thereafter options with vast integrities and various functions will be seen. I advice you to mount your device and press the "auto transfer" tab. All of your contents paged within your device will all be on your PC for viewing. Now navigate to (Com.facebook.facebook.Plist) This plist holds a number of keys that Facebook determines how it should behave.
- Now open the plist file with your favorite plist editor. Myself used Plist Xcode editor and was successful. Look up for the key "messanger_chat_heads_ios". If this keys doesn't exist in your plist, just add it to the top level of same existing file. Change the key value to "Yes" or "</No>" (depending on what you're editing in)
- Save the edited plist and drag it back to your device while iExplorer is still running.
- Now kill the app and have it re-launched to make it adapt the changes  you made in plist.
- That's it, you now have Facebook chat-heads up and running. As you have chat conversation with either your relatives, friends and workmates you should see circles with their avatars scribble on screen as you navigate the app.

Activating Stickers  
Stickers, on the same note posses plist files but difference gears in as this mirrors different key codes  that communicates with servers from Facebook. The process is rather lengthy but for those who seek curiosity like Carly Rae jepsen and need to try Stickers can as well point their browsers to this post and perform the big boy's thing.

Commentary: Not being a fun of stickers on Facebook chat-heads, i simply deactivated it and now waiting the day Facebook will activate stickers to my account. All the best! 

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                      Have questions? Comments? Other tweaks? Pen them below 
          Be sure to check me on Twitter as @Ngache or Email me for further consultations.

Saturday, February 2, 2013

Truth be told: Dual phone is not the way to go!


Commentary: -   Of late I've done post on OS most probably, desktop OS. Am yet to focus my blog-posts  with serious sentiments on Android, maybe few on that. It's not I haven't been at par with Android, No, In-fact my first phone was once an Android device before i paved way to iOS. Today on a blog post, most particularly , on comments someone just made it clear that a dual OS phone won't surpass the market. I guess he's going real on this, apparently an auditor through twitter conversation confirmed the same "dual OS device isn't going strong neither today or in the future". My bet is perfectly inclined on this same knot. Android devices, for long howl rather 7 yrs down the line have shown best for developers, aiming at least 70,000+ developers while 30% of first ¾ made an imminent port for blackberry support. Slash gearing occasion since the start of Android have bow smiles to many developers across the globe, but achieving dream on how to focus on dual booting operation has seemingly laid grieve to many programmers. I don't & in anyway going hard on android developments scheme but what angers me most is trying to decode bunch of numerics & binaries only to out-stand dual operation on Android devices. I've tried a couple of times gathering ROM's binary expanders with hopes to succeed with excellent dual boot on both Sony Ericsson & samsung galaxy note II but it all went clenching my dreams in vain. With other devices, I'll rather say, I  succeeded & working out to completion has been very successful especially in my country Kenya where many are still embracing low-level entry android devices like the Samsung galaxy mini, galaxy pocket & huawei's 1st test run, Ideos phone. I've managed installing 3x3 ROM expanders each entailing an ice leak of 2>4000 binaries that still support previous clockwork modes of the current Rom's manager application. Of course they run seemingly perfect but then, with no technical know how, automatically redounds to a total crash. It's again on pints that 2% of developers still want to cut a record with effects that not even 2/3 show happiness to this very kind of project. I now know many of you are thinking of throwing stones at me but what am putting forward it's all fact. Why shouldn't  Android be android while iOS remain to be iOS ? Programmers have really drilled on ways to make this dream come true but it's bending gears across the elite who need to gain victory in this. I can vividly remember when I used to see my dad utilize Macintosh in those old golden days where dual booting 2 sequential OS (Macintosh & Linux) was the only way out to favor my endurance on the keyboard but then, gave glitches that ended up quartering new BIOS & re-editing all again to continue offering support of the two. It's the same way here when I tried blending two different ROM expanders only to see each & every android device booting with a gorgeous smile with the android animated robot taking the splash screen. It's again insane for a developer like I mandate to squid extensive binaries only to crash the system after a couple of tries.



Who knows though? I could be analyzing at cross-roads? Do you think the dual OS phone is really a possibility? Leave your opinion in the comments below!